Changing PS4 Quality Settings
This video shows that I am changing the quality that the TV outputs to a better quality. To do this I went into the settings and changed the quality output from there. I switched the quality from 720p to Automatic, which improved the quality slightly.
Charging A PS4 Controller
This video shows me inserting a USB into the controller while it is connected to the PS4 so that the battery can charge.
Inserting Game Disc Into PS4
This video shows me inserting a Game Disc into the PS4, by first unboxing it and then inserting it into the disc tray provided and allowing it to install so I can play.
Inserting Bloodborne
This video shows Bloodborne being installed onto the PS4 so that it will then become playable.
Unit 20 - Computer Game Platforms and Technologies
Friday, 15 January 2016
Task 1 - Software Technologies for Game Platforms
State Of Decay

State of Decay was developed by an engine called CryEngine, which is an old engine so the graphics aren't amazing but are still really good.
The sounds for State of Decay are not changeable, but the files are easily retrievable on PC, so modders can add or remove sound for themselves. The only adjustments that can be done to the sounds generally are the turning up and down of the volume. It also has subtitles for when characters in the game speak.
TV:
State of Decay on PC can run 60+ FPS, and around 30 FPS on the Xbox console. It also runs 1080p on both the Xbox One and PC, which boosts the experience of the game and makes the game look even better at a high quality.
The Forest

Platform Dependency:
The Forest is a PC exclusive game and was developed by Endnight Games. The reason The Forest is only out on PC is because PC's are much more powerful than Consoles such as Playstation and Xbox so the developers can add more stuff to the game than they would on Consoles, making the game more interesting as there is more to do. Also, PC users usually Mod games, so people might just mod the game and make it better in their own way.
Operating System Used:
The minimum requirement to run this game on PC is Windows 7, and it is also the recommended OS version. Since the game was released in 2014, it did not require the latest version of windows, which is Windows 10, so older devices have the ability to still run this game.
Drivers Needed:
Minimum:
Application Software Used:
The Forest was developed using an engine called Unity, which is used to make many other games Slender The Arrival and Temple Run. Unity was developed by Unity Technologies in 2005 and has been used to develop many games ever since. However, the game was actually developed using Unity 4, which is a newer version of the engine and provies more features.
Graphical API:
The forests Graphical API is DirectX: Version 9.0. The Game Engine Unity is quite old so most games have bad graphics, but these can still be improved slightly.
Sound API:
The sound API is DirectSound. Ingame sounds can be adjusted as you want.
TV:
The Forest can run 1080p settings and 60FPS, which can be improved if your PC is powerful enough. The more powerful your PC, the higher the graphics it can handle.

Platform Dependency:
State Of Decay is an Xbox and windows exclusive game, The company that developed State Of Decay is owned by Microsoft, who own the Xbox brand and company so the company can only develop games for the Xbox Console, which helps the console become more popular as people might want to buy that game, so they will need to buy the Xbox console in order to play it, or a Windows PC.
Operating Systems Used:
The Xbox One Consoles operating System is a console version of Windows 10. The OS is very fast and easy to navigate. Windows 10 for consoles was released on November 12, 2015. The Xbox 360 had no operating system, but it used the Dashboard as an OS. State of Decay is also available on Steam. Most windows computers now run Windows 10 too. The minimum OS requirement for PC is Windows 7, however Windows 7.8 is recommended.
Drivers Needed:
| Processor (CPU) | Intel Core 2 Duo E6600 Athlon X64 3400 | Intel Core i5 750 AMD Athlon X4 760K |
|---|---|---|
| System memory (RAM) | 4 GB | 8 GB |
| Hard disk drive (HDD) | 4158 MB | 4200 MB |
| Video card (GPU) | Nvidia GeForce GTX 470 AMD Radeon HD 5850 Intel HD 4600 DirectX 11 compatible | Nvidia GeForce GTX 560 AMD Radeon HD 7770 DirectX 11 compatible |
Applications Software Used:
State of Decay was developed using a software called CryEngine 3. CryEngine 3 is an engine that was created by 'Crytek', who developed games like Ryse Son Of Rome and Crysis. Other games that are developed using CryEngine 3 are games such as Sniper: Ghost Warrior and SNOW.
Graphical API:
| Direct3D | 11 | |
|---|---|---|
| 64-bit executable |
Sound API:
TV:
State of Decay on PC can run 60+ FPS, and around 30 FPS on the Xbox console. It also runs 1080p on both the Xbox One and PC, which boosts the experience of the game and makes the game look even better at a high quality.
The Forest
Platform Dependency:
The Forest is a PC exclusive game and was developed by Endnight Games. The reason The Forest is only out on PC is because PC's are much more powerful than Consoles such as Playstation and Xbox so the developers can add more stuff to the game than they would on Consoles, making the game more interesting as there is more to do. Also, PC users usually Mod games, so people might just mod the game and make it better in their own way.
Operating System Used:
The minimum requirement to run this game on PC is Windows 7, and it is also the recommended OS version. Since the game was released in 2014, it did not require the latest version of windows, which is Windows 10, so older devices have the ability to still run this game.
Drivers Needed:
Minimum:
- OS: Windows 7
- Processor: Intel Dual-Core 2.4 GHz
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce 8800GT
- DirectX: Version 9.0
- Storage: 5 GB available space
- Sound Card: DirectX®-compatible
- OS: Windows 7
- Processor: Quad Core Processor
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 560
- DirectX: Version 9.0
- Storage: 5 GB available space
- Sound Card: DirectX®-compatible
Application Software Used:
The Forest was developed using an engine called Unity, which is used to make many other games Slender The Arrival and Temple Run. Unity was developed by Unity Technologies in 2005 and has been used to develop many games ever since. However, the game was actually developed using Unity 4, which is a newer version of the engine and provies more features.
Graphical API:
The forests Graphical API is DirectX: Version 9.0. The Game Engine Unity is quite old so most games have bad graphics, but these can still be improved slightly.
Sound API:
The sound API is DirectSound. Ingame sounds can be adjusted as you want.
TV:
The Forest can run 1080p settings and 60FPS, which can be improved if your PC is powerful enough. The more powerful your PC, the higher the graphics it can handle.
Monday, 5 October 2015
Task 2 – Hardware Technologies for Game Platforms
Unit 20 task 2 from ClintParisCom
Name:
|
Researched
Definition (include URL link)
|
Explanation
in your own words
|
Imagery
|
Why
is this important to hardware technologies for game platforms?
|
Human Computer Interface
|
The
means of communication between a human user and a computer system, referring
in particular to the use of input/output devices with supporting software.
|
A Human Computer Interface is important
because it is needed to use the game platform and see what you are doing.
|
||
Central Processing Unit (CPU)
|
A central processing unit (CPU) is the
electronic circuitry within a computer that carries out the instructions of a
computer program by performing the basic arithmetic, logical, control and
input/output operations specified by the instructions.
|
A CPU is what carries out instructions
of a computer program in order for it to run.
|
A CPU is important for game consoles
because bigger games need more CPU to work, so a low CPU will not allow you
to play many games properly.
|
|
Graphic Processors
|
A Graphic processor is a
specialized chip that is used to rapidly manipulate and alter memory to
accelerate the creation of images for output to a display. They are used in
Mobile Phones, computers, embedded systems, game consoles etc.
|
Graphic processors are used to load
graphics onto the electronic device such as a mobile phone, console etc
|
Graphic Processors are really important
because they are used to load the games up on your screen. Without them there
would be no images or games to play.
|
|
Memory (RAM)
|
RAM is a type of computer memory that
can be accessed randomly; that is, any byte of memory can be accessed without
touching the preceding bytes. RAM is the most common type of memory found in
computers and other devices, such as printers.
|
RAM is a computer memory that is
randomly accessed freely.
|
While the processor and graphics card
do all of the calculations, the RAM is the area that stores needed variables
and content.
|
|
Display
|
Show (data or an image) on a computer, television, or other
screen:
|
Display is how images are shown on your
television/monitors etc
|
||
Sound
|
Vibrations that travel through the air or another medium
and can be heard when they reach a person's or animal's ear.
|
Sound is vibrations which can be heard
when they reach a person’s ear.
|
Sound is used so you can hear
characters speaking, in game sounds etc, without sound games wouldn’t be
entertaining.
|
|
Game Storage Medium
|
A storage medium is the
technology where data is placed, kept and retrieved. A storage medium is
usually a secondary storage such as a hard disk or tape.
|
A Game storage medium is where data is
stored and retrieved, usually in hard discs.
|
Game storage medium is important
because it is used to store data so you will not need to start playing a game
from the start every time you start it.
|
|
Interface Devices
|
An interface
device (IDF) is a hardware
component or system of components that allows a human being to interact with
a computer, a telephone system, or other electronic information system.
|
An interface device is a component
that’s allows a human user to interact with their electronic devices,
computers etc.
|
An interface device is important
because you can interact with the computer using them.
|
|
Connectivity
|
Connectivity is the quality
or condition of being connected or connective, It is also the ability to make
and maintain a connection between two or more points in the
telecommunication system.
|
Connectivity is where you connect to a
live connection or wifi so you can play online games or just use computers/mobiles
etc to browse the web.
|
Connectivity is important because it
allows you to play multiplayer games without lag and disconnections,
depending on how good the connection is.
|
|
Power Supply
|
A power supply is an electronic device
that supplies electric energy to an electrical load. The primary function of
a power supply is to convert one form of electrical energy to another and, as
a result, power supplies are sometimes referred to as electric power
converters.
|
A power supply is what is used to turn
the computer on and off by transferring one form of electrical energy to
another.
|
This is very important because it
allows you to turn your computer on and off.
|
Friday, 4 September 2015
Task 1 - Game Platform Development Timeline
History of Arcade Consoles:
1909 - Skee Ball, invented by J.D. Estes in Philadelphia.
1914 - The first Skee-Ball Alleys sold to outdoor amusement industry, and measured at 36 feet long.
1928 - The size of the alley was reduced to 14 feet to allow for more diverse crowd of players.
1931 - First coin operated machine was called baffle ball, created in Chicago. Coin-op machines were considered gambling, and banned or heavily regulated by most states.
1933 - When pinball machines were first invented, they were controversially referred to as Games of Chance, and therefore considered gambling.
1947 - Pinball machines began to be designed with flippers to hit the ball so that it could be seen as more of a game of skill than chance.
1971 - Galaxy Game, first ever coin operated video game installed at Stanford University in September
1972 - Pong is released, developed by Atari ad selling more than 35,000 units.
1975 - Gun Fight was released, first game to use a microprocessor.
1978 - Taito Corp released Space Invaders, one of the most popular games of all time.
1979 - Atari released asteroids, selling over 70,000 cabinets,Atari's highest selling games.
1980 - Pac-Man released, the most successful video game of all, selling 350,000 arcade cabinets, and racking up over $2billion in revenue,
1981 - Donkey Kong released, second game ever to feature multiple levels.
1983 - Due to similar games being made, moral fights against video games nearly killed the industry, It flopped from $12 billion in 1982 to $100 million in 1985.
1989 - Sega Genesis released 16-bit console in North America, followed by Nintendo's 16-bit Super NES in 1991.
1991 - Capcom releases Street Fighter II. Fighting games such as Mortal Kombat and Virtual Fighter became huge successes.
1999 - Konami released Dance Dance Revolution, saw a 260% increase in net income.
2000 - Sega fight simulation game Strike Fighter was released.
2005 - Nintendo used build-in cameras to snap a photo to be used in the game for Mario Kart Arcade GP.
2007 - Deal or No Deal was released using actual clips from the game show.
2009 - Activision and Konami created Guitar Hero Arcade after its surge in popularity in home consoles.
2010 - Dead Heat Street Racing introduced sharing scores through social media and taking pictures of the racer to show on the screen.
2012 - Big Buck Hunter HD came out featuring the ability to compete for a cash prize for an additional fee as well as sharing scores.
2013 - 4D gaming came in with Dark Escape 4D. The horror shooter game combines surround sound,3D glasses, vibrations, heart rate monitors and blasts of air.
History of Gaming Consoles:
Brown Box (1967)
The Brown Box was the first gaming consoles ever created. There were only six games for the console, ping-pong, tennis, handball, volleyball, chase games and a light-gun game.
Magnavox Odyssey (1972)
The Magnavox Odyssey was created when the Brown Box's technology was licensed by Magnavox. The Magnavox Odyssey is the first commercial home video game console. It was first demonstrated in April 1972 and released in August of that year.
Atari Sears Tele-Games Pong System (1975)
Pong is simulated table tennis game that featured 2 players. It is one of the many Atari gaming consoles.
Coleco Telstar (1976)
The Telstar is a series of video game consoles produced by Coleco from 1976 to 1978. It had 3 difficulty level and games could be played in colour. Over 1 million of these consoles were sold in its lifetime.
The Atari 2600 used a Joystick, paddles, driving controller, trak-ball keypad, and a joyboard. It had 128 bytes RAM and 4KB ROM. 30 Million Atari 2600's were sold during its lifespan. Its highest selling game was PacMan, which sold over 7 million units as of 2006.
Super Nintendo Entertainment System (1990)
The SNES is a 16-bit home video game console. It sold over 49 million units worldwide, and its top selling game, Super Mario World sold over 20 million copies.
Nintendo 64 (1996)
The Nintendo 64 is Nintendo's third video game console. It has a 64-bit central processing unit. It has a 64 MB Game Pak for storage and 256 Kbit controller Pak for game saves. It sold over 32.9 million units worldwide.
PlayStation 2 (2000)
The PlayStation 2 is the second console in the PlayStation series. It went on to be the highest selling console of all time, selling over 155 million units as of 2012. More than 3,874 games were developed for the console and over 1.5 billion games were sold. The PlayStation 2 used a memory card for storage, which had around 8MB of storage in total, and used Dualshock controllers.
Nintendo Gamecube (2001)
The Nintendo Gamecube is a sixth generation home video game console which sold over 21 million units. It had a 16MB Removable Memory Card to store game saves. Its highest selling game is Super Smash Bros, Melee with over 7 million games sold.
1909 - Skee Ball, invented by J.D. Estes in Philadelphia.
1914 - The first Skee-Ball Alleys sold to outdoor amusement industry, and measured at 36 feet long.
1928 - The size of the alley was reduced to 14 feet to allow for more diverse crowd of players.
1931 - First coin operated machine was called baffle ball, created in Chicago. Coin-op machines were considered gambling, and banned or heavily regulated by most states.
1933 - When pinball machines were first invented, they were controversially referred to as Games of Chance, and therefore considered gambling.
1947 - Pinball machines began to be designed with flippers to hit the ball so that it could be seen as more of a game of skill than chance.
1971 - Galaxy Game, first ever coin operated video game installed at Stanford University in September
1972 - Pong is released, developed by Atari ad selling more than 35,000 units.
1975 - Gun Fight was released, first game to use a microprocessor.
1978 - Taito Corp released Space Invaders, one of the most popular games of all time.
1979 - Atari released asteroids, selling over 70,000 cabinets,Atari's highest selling games.
1980 - Pac-Man released, the most successful video game of all, selling 350,000 arcade cabinets, and racking up over $2billion in revenue,
1981 - Donkey Kong released, second game ever to feature multiple levels.
1983 - Due to similar games being made, moral fights against video games nearly killed the industry, It flopped from $12 billion in 1982 to $100 million in 1985.
1989 - Sega Genesis released 16-bit console in North America, followed by Nintendo's 16-bit Super NES in 1991.
1991 - Capcom releases Street Fighter II. Fighting games such as Mortal Kombat and Virtual Fighter became huge successes.
1999 - Konami released Dance Dance Revolution, saw a 260% increase in net income.
2000 - Sega fight simulation game Strike Fighter was released.
2005 - Nintendo used build-in cameras to snap a photo to be used in the game for Mario Kart Arcade GP.
2007 - Deal or No Deal was released using actual clips from the game show.
2009 - Activision and Konami created Guitar Hero Arcade after its surge in popularity in home consoles.
2010 - Dead Heat Street Racing introduced sharing scores through social media and taking pictures of the racer to show on the screen.
2012 - Big Buck Hunter HD came out featuring the ability to compete for a cash prize for an additional fee as well as sharing scores.
2013 - 4D gaming came in with Dark Escape 4D. The horror shooter game combines surround sound,3D glasses, vibrations, heart rate monitors and blasts of air.
History of Gaming Consoles:
Brown Box (1967)
The Brown Box was the first gaming consoles ever created. There were only six games for the console, ping-pong, tennis, handball, volleyball, chase games and a light-gun game.
Magnavox Odyssey (1972)
The Magnavox Odyssey was created when the Brown Box's technology was licensed by Magnavox. The Magnavox Odyssey is the first commercial home video game console. It was first demonstrated in April 1972 and released in August of that year.
Atari Sears Tele-Games Pong System (1975)
Pong is simulated table tennis game that featured 2 players. It is one of the many Atari gaming consoles.
Coleco Telstar (1976)
The Telstar is a series of video game consoles produced by Coleco from 1976 to 1978. It had 3 difficulty level and games could be played in colour. Over 1 million of these consoles were sold in its lifetime.
Atari 2600 (1977)
The Atari 2600 used a Joystick, paddles, driving controller, trak-ball keypad, and a joyboard. It had 128 bytes RAM and 4KB ROM. 30 Million Atari 2600's were sold during its lifespan. Its highest selling game was PacMan, which sold over 7 million units as of 2006.
The SNES is a 16-bit home video game console. It sold over 49 million units worldwide, and its top selling game, Super Mario World sold over 20 million copies.
Nintendo 64 (1996)
The Nintendo 64 is Nintendo's third video game console. It has a 64-bit central processing unit. It has a 64 MB Game Pak for storage and 256 Kbit controller Pak for game saves. It sold over 32.9 million units worldwide.
PlayStation 2 (2000)
The PlayStation 2 is the second console in the PlayStation series. It went on to be the highest selling console of all time, selling over 155 million units as of 2012. More than 3,874 games were developed for the console and over 1.5 billion games were sold. The PlayStation 2 used a memory card for storage, which had around 8MB of storage in total, and used Dualshock controllers.
Nintendo Gamecube (2001)
The Nintendo Gamecube is a sixth generation home video game console which sold over 21 million units. It had a 16MB Removable Memory Card to store game saves. Its highest selling game is Super Smash Bros, Melee with over 7 million games sold.
History of PC:
The Colossus was the first ever computer to be made. It was made in 1943. However, only 11 units were ever shipped. The computer used 7.5 kW of Power and had no memory/RAM.
PC's continued to evolve, in the 1990's this is what they started to look like. This PC only had 100MB of internal Hard Drive and up to 4MB of RAM.
Nowadays, PC's are extremely powerful. This computer has 1TB of storage capacity, a 27" screen and 8GB of System Memory. It has Intel® Core™ i5 Processor 5200U.
History of Mobile Phones:
1997 – Nokia 6110
In 1997, the Nokia 6110 was released. It had 3 games, which are extremely popular games; memory, snake and Logic. It only had 3 apps, a calculator, clock and calendar and contained 4 colours.
2002 – Samsung SGH-T100
In 2002, the Samsung SGH-T100 "Flip Phone" was released. It was similar to the Nokia 6110, so had very limited amount of storage, apps, games and graphics. It has a screen Resolution of 128 x 160 pixels, 12 lines. It only had 3 games available for it at the time.
2010 - iPhone 4
Modern phones are really powerful. They have the power to run high graphic and performance games, download hundreds of apps and games, and send messages and phone calls. The iPhone 4 has 16GB of Memory (there are 8GB and 32GB models too), 960x640 resolution and a 5 mega-pixel camera with LED Flash.
History of Mobile Games
Snake is one of the oldest and most popular mobile games of all time. It was one of the very first mobile games developed for phones and is still played to this day.
Angry birds was released in 2009 for mobile phones. It then turned into one of the most downloaded game franchise of all mobile gaming. It too is still played to this day and is loved by both children and adults.
Clash of clans is another example of a popular mobile game. The game was released on the 2nd August 2012, and due to its huge popularity, the game is still being supported 3 years later. Clash of Clans is one of the highest grossing games on the Google App Store.
Snake is one of the oldest and most popular mobile games of all time. It was one of the very first mobile games developed for phones and is still played to this day.
Angry birds was released in 2009 for mobile phones. It then turned into one of the most downloaded game franchise of all mobile gaming. It too is still played to this day and is loved by both children and adults.
Clash of clans is another example of a popular mobile game. The game was released on the 2nd August 2012, and due to its huge popularity, the game is still being supported 3 years later. Clash of Clans is one of the highest grossing games on the Google App Store.
History of Television:
Black and White televisions
Televisions in the 20th century used to be mostly made up of black and white televisions. These usually had a small screen, a few buttons on the television and an on and off switch/handle. Some even came with antennas on top which was used to receive broadcasts and television shows.
Coloured Television:
In the 1950's, coloured televisions were invented so the audience could watch television with colour instead of the plain old black and white screens. However, the only coloured that were available to see during its early invention were red, blue and green. Coloured televisions looked very similar to black and white televisions, except they displayed colour.
Modern Television:
Modern televisions are extremely powerful and most TV's are in HD. Televisions are so advanced, that even curved televisions are starting to come out. Televisions come in lots of different sizes and most home televisions tend to be extremely big and have really high quality.
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